Java Team3 Benchmark2
AnnoyingFriend. The setting is that of people sending messages to each other on social networks
Category: Social Networks
Contents
Benchmark Data
The Trace Part
Please upload your Java program to the server and include the necessary information (see rules document) here
The Property Part
See the rules for the necessary descriptions
Informal Description
The context of this property is a monitoring system that observes people's interactions with a number of social networks. It has been observed that if person A attempts to contact person B on at least three different social networking sites without any response from person B then person B finds person A annoying. Furthermore, if there are 10 such messages across any number of sites, person A is annoying person B.
This property detects annoying people with the intention that some action is taken e.g. blocking further contact or sending them a message telling them that they are annoying.
There is a single observed event: send(personA,personB,site) records that personA sent personB a message on that site. All objects can be identified as references (i.e. using == in Java).
The property is that for every two people A and B, person A does not send person B three consecutive messages on different sites without a response. Note that, symmetrically, this should also hold for B and A. A response is a message from B to A on any site i.e. not just one of the sites that A contacted B on.
Demonstration Traces
The following traces should be accepted
send(A,B,facebook).send(A,B,myspace) send(A,B,facebook).send(A,B,myspace).send(A,B,facebook) send(A,B,facebook).send(A,B,myspace).send(B,A,twitter).send(A,B, linkedin)
Other than the anachronism of somebody using myspace, all three traces are okay as (i) the limits are not reached, (ii) sending to facebook twice is okay here as the total is 3, and (iii) B contacts A before the limits are reached.
Formal Specification
<< To be completed >>
A FO-LTL Specification
<< To be completed >>
Clarification Requests
This is a space where other teams can ask for clarifications and the submitting team can answer. When a team requests a clarification, the team should be mentioned in the request and the request timestamped. The team submitting the benchmark should ensure they watch this page so that they get notifications of questions.